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Incentive Mechanism Design for Cache-Assisted D2D Communications: A Mobility-Aware Approach

机译:缓存辅助D2D通信的激励机制设计:a   移动性意识方法

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摘要

Caching popular contents at mobile devices, assisted by device-to-device(D2D) communications, is considered as a promising technique for mobile contentdelivery. It can effectively reduce backhaul traffic and service cost, as wellas improving the spectrum efficiency. However, due to the selfishness of mobileusers, incentive mechanisms will be needed to motivate device caching. In thispaper, we investigate incentive mechanism design in cache-assisted D2Dnetworks, taking advantage of the user mobility information. An inter-contactmodel is adopted to capture the average time between two consecutive contactsof each device pair. A Stackelberg game is formulated, where each user plays asa follower aiming at maximizing its own utility and the mobile network operator(MNO) plays as a leader aiming at minimizing the cost. Assuming that userresponses can be predicted by the MNO, a cost minimization problem isformulated. Since this problem is NP-hard, we reformulate it as a non-negativesubmodular maximization problem and develop$(\frac{1}{4+\epsilon})$-approximation local search algorithm to solve it. Inthe simulation, we demonstrate that the local search algorithm provides nearoptimal performance. By comparing with other caching strategies, we validatethe effectiveness of the proposed incentive-based mobility-aware cachingstrategy.
机译:在设备到设备(D2D)通信的辅助下,在移动设备上缓存流行的内容被认为是一种有前途的移动内容交付技术。它可以有效减少回程流量和服务成本,并提高频谱效率。然而,由于移动用户的自私,将需要激励机制来激励设备缓存。在本文中,我们利用用户移动性信息来研究缓存辅助D2D网络中的激励机制设计。采用接触间模型来捕获每个设备对的两个连续接触之间的平均时间。制定了Stackelberg游戏,其中每个用户扮演着一个追随者,旨在最大程度地发挥自己的效用,而移动网络运营商(MNO)扮演着一个领导者,其目的是最小化成本。假设MNO可以预测用户的响应,那么就会形成成本最小化的问题。由于此问题是NP难题,因此我们将其重新构造为非负子模最大化问题,并开发$(\ frac {1} {4+ \ epsilon})$逼近局部搜索算法来解决该问题。在仿真中,我们证明了本地搜索算法提供了近乎最佳的性能。通过与其他缓存策略进行比较,我们验证了所提出的基于激励的移动意识缓存策略的有效性。

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